In the years since the franchise's splashy debut in 1991, the series has wound up taking all manner of detours, for better and worse, which have resulted in a loss of focus. These days, Sonic games are viewed more as kid's titles than anything else. To revive Sonic's appeal to both kids and adults, the team is taking the speedster into the more realistic setting of the human world. How this is being done was illustrated by a CG video that set up the new game's premise and showed off the new look for Sonic and company. The cinematic showed a seaside town at night and segued to a scene of Dr. Eggman doing his menace thing, with some informative monologuing illuminating his intentions. While the realistic city was an obvious nod to the team's intent to "real" things up, Eggman's new look offered a more dramatic display of the new direction. The good doctor has shed more than a few pounds and no longer looks like a Weeble. Though the doc was looking pretty trim, at the moment it looks like his makeover only appears to be in the weight department, as he was still rocking the red and black jumper and sporting the goggles he's had since his debut.
Sonic's appearance in the video and in still images shown during the presentation also revealed a sleeker look, one that's light on the baby fat of his early years. In fact, Sonic's looking like he grew quite a bit in height as well, resulting in longer legs and a track-runner-esque appearance. His spiky coif has also seen some work, keeping him from suffering from any big-hair issues. The final two characters in the cinematic show were a princess, who featured a very realistic look that's more in line with character designs seen in a Square Enix game and a mysterious white hedgehog with a big, wispy white 'do.
A la lecture de ce passage, ma première pensée fut :
C'est quoi ce délire ?!Un Eggman maigre ? Une vue plus réaliste sur le monde des humains ? Une princesse au design ala Square ? Un Sonic plus grand ?
Et pour quelle raison ? Pour donner une vision plus adulte de
Sonic ?
Cela me fait bien glousser de rire. Donner une vision plus "mature" de
Sonic, n'est ce pas ce que la Sonic Team essaie de faire depuis 1998 ?
On sait bien ce que a donné, après les
Sonic Adventure, les résultats ont été très controversé.
Combien de temps leur faudra t-il pour comprendre que plus de vitesse et plus de réalisme, c'est pas la solution pour que la côte
Sonic remonte ?